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Rotorist Workshop is, for now, a one man studio. I am Rotorist, at day I am a network engineer and at night I indulge myself in the art of game development.

 

I have worked on two titles since Fall 2013. The first one was a 3D helicopter combat sim to satisfy my flying fantasy. 

 

Two years later, I made a small infinite runner game named Star Rail for my four-year-old daughter.

 

I am currently working on WARZONE, a single player 3D top down shooter.

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